Cold Weather Equipment

POLAR EQUIPMENT

Explorers in polar expeditions are well advised to bring
specialized equipment in addition to their normal supplies.
Cold Weather Gear

Item Cost Weight Source
Astrolabe 100 gp 6 lbs. APG* 185
Cleats 5 gp 2 lbs. APG* 187
Cold-weather outfit 8 gp 7 lbs. Core Rulebook 161
Dog sled 20 gp 300 lbs. APG* 187
Frostbite ointment 50 gp 1 lb. NA
Furs 12 gp 5 lbs. APG* 187
Map maker’s kit 10 gp 2 lbs. APG* 187
Pack animal, musk ox 24 gp NA
Shovel 2 gp 8 lbs. Core Rulebook 157
Skates 10 gp 3 lbs. NA
Skis and poles 15 gp 6 lbs. NA
Snow goggles 12 gp NA
Snowshoes 5 gp 4 lbs. APG* 187
  • Pathfinder RPG Advanced Player’s Guide
    Astrolabe: Anyone who has been taught how to use this
    mechanical device can use it at night when the stars are
    showing to determine the date and time. This process
    takes 1 minute. An astrolabe grants a +2 circumstance
    bonus on Knowledge (geography) and Survival checks
    to navigate in the wilderness (and on Profession [sailor]
    checks to navigate at sea).

Cleats: These footgear spikes improve the wearer’s
ability to move across icy surfaces. Each square of icy
terrain costs only 1.5 squares of movement rather than 2
(or 3 squares rather than 4, for sloped icy terrain).

Cold-Weather Outfit: This heavy, quilted outfit grants
a +5 circumstance bonus on Fortitude saves against
exposure to cold weather.

Dog Sled: This conveyance is typically pulled by 1 or
more riding dogs; the sled and any cargo are counted
against the total carrying capacity of all dogs in the team
to determine encumbrance. If the party is using caravan
rules, a dog sled has the following statistics: hp 10; Traveler
Capacity 1, Cargo Capacity 2; Limit none; Consumption 1.

Frostbite Ointment: One hour after being applied, this
alchemical salve cures any creature suffering from frostbite,
though any nonlethal damage from cold or exposure
remains until the victim recovers. A creature cannot benefit
from frostbite ointment more than once in 24 hours.

Furs: These simple furs are worn over armor and other
clothing and grant a +2 circumstance bonus on Fortitude
saves against exposure to cold weather. This bonus does
not stack with any bonuses gained from the Survival skill.

Map Maker’s Kit: This kit gives anyone drawing a map
as they travel a +2 circumstance bonus on Survival skill
checks to avoid becoming lost.

Pack Animal, Musk Ox: These husky, shaggy beasts are
sometimes domesticated as pack animals in the Crown of
the World. Their statistics are identical to aurochs (Pathfinder
RPG Bestiary 174), but they are immune to cold weather
effects (though not severe cold and extreme cold effects).
Domesticated musk oxen have the docile special quality (see
horse; Bestiary 177), and treat their gore attack as a secondary
natural weapon. In the polar rim mountains of Tian Xia,
yaks are used as pack animals and have identical statistics.

Shovel: This simple tool is useful for digging shelters
or through drifts and other snow barriers.

Skates: These honed metal blades are worn on boots to
enable swift passage over ice. The wearer may move (but
not climb) at her full speed on level icy surfaces. Her speed
is halved when moving up an icy slope, but she may run or
charge downhill on gentle or steep snowy slopes at quadruple
speed. However, any skill check penalties for traversing
rough ice while wearing skates are doubled, and the wearer
takes a –4 penalty on combat maneuver checks to bull rush,
drag, or trip, and to CMD against these maneuvers. Donning
or removing skates takes 1 minute.

Skis and Poles: These polished wooden slats enable the
wearer to glide across level snowy surfaces at his full speed.
His speed is halved when moving up a snowy slope, but he
may run or charge downhill on gentle or steep snowy slopes
at quadruple speed. Any skill check penalties for traversing
rough snowy terrain while wearing skis are doubled, and the
wearer takes a –4 penalty on combat maneuver checks to bull
rush, drag, or trip, and to CMD against these maneuvers.
Characters cannot climb while wearing skis. Donning or
removing skis takes 1 minute.

Snow Goggles: These goggles, carved from bone with a
narrow slit opening and held in place with leather straps,
work as smoked goggles (Advanced Player’s Guide 183). In
addition, they provide immunity to polar mirages.

Snowshoes: This wide footgear made of gut or leather
webbing laced across wooden frames improves the wearer’s
ability to move across snowy surfaces. Snowshoes reduce
the penalty for walking through heavy snow by 50%; for
example, if moving through snow normally costs you 2
squares of movement per square traveled, snowshoes reduce
this cost to 1.5 squares per square traveled.

Cold Weather Equipment

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